{"id":16,"date":"2011-05-24T17:19:17","date_gmt":"2011-05-24T22:19:17","guid":{"rendered":"http:\/\/www.fusionthegame.com\/fusion_news\/?page_id=16"},"modified":"2011-05-24T18:14:04","modified_gmt":"2011-05-24T23:14:04","slug":"fusion","status":"publish","type":"page","link":"http:\/\/www.fusionthegame.com\/fusion_news\/?page_id=16","title":{"rendered":"Fusion"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"640\" height=\"510\" src=\"http:\/\/www.youtube.com\/embed\/BUxZYCnnbQs?rel=0\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>Fusion is a team-vs-team, arena-style game. The score is represented by a bar across the top of each player&#8217;s screen, which starts as half blue and half red. As each player earns points for their team, that bar fills more with their color, creating a sort of Tug-of-War style scoring system. The team that fills the bar with their color wins.<\/p>\n<p>Team configurations have no limitations. The game is specifically designed to allow any mix of teams to not only be balanced, but also to feel fully engaged. A match between 4 Soldiers and 4 Hackers is a fair fight and is full of direct interactions and strategies.<\/p>\n<p>In addition to specific mode-to-mode interactions, Fusion has an overarching team inventory system. Each mode has the ability to collect items, which become a part of their team&#8217;s inventory. Items are mode-specific and any team member of the appropriate mode can use any item. This enables team members to fall back into a supporting item-collecting role to assist teammates in a better position ot score points or cripple the opponents.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fusion is a team-vs-team, arena-style game. The score is represented by a bar across the top of each player&#8217;s screen, which starts as half blue and half red. As each player earns points for their team, that bar fills more with their color, creating a sort of Tug-of-War style scoring system. The team that fills [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":5,"comment_status":"closed","ping_status":"open","template":"fullwidth-page.php","meta":{"footnotes":""},"class_list":["post-16","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=\/wp\/v2\/pages\/16","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16"}],"version-history":[{"count":0,"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=\/wp\/v2\/pages\/16\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.fusionthegame.com\/fusion_news\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}